▎Loyal Wingman
A* Pathfinding
Best-first graph search algorithm with admissible heuristics.
Definition
A* combines uniform-cost search with an admissible heuristic to find shortest paths efficiently on a graph or grid. It underpins most autonomous mission planners' coarse routing layers and many modern variants (D* Lite, ARA*, weighted A*) used for replanning under change.
Reference attributes
- Origin
- Hart, Nilsson, Raphael (1968)
- Variants
- D* Lite, ARA*, Theta*
Related terms
#planning#search
