Loyal Wingman

A* Pathfinding

Best-first graph search algorithm with admissible heuristics.

Definition

A* combines uniform-cost search with an admissible heuristic to find shortest paths efficiently on a graph or grid. It underpins most autonomous mission planners' coarse routing layers and many modern variants (D* Lite, ARA*, weighted A*) used for replanning under change.

Reference attributes

Origin
Hart, Nilsson, Raphael (1968)
Variants
D* Lite, ARA*, Theta*

Related terms

#planning#search